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Inclusive Education and Practice

PEDAGOGICAL ASPECTS OF TECHNOLOGIES FOR DEVELOPING PROFESSIONAL COMPETENCES IN FUTURE OLIGOPHRENOPEDAGOGES BASED ON GAMIFICATION

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This article studies the pedagogical aspects of gamification technologies in the development of professional competencies in future oligophrenopedagogues. Gamification is presented as an innovative approach to teaching in pedagogical processes, through which the possibilities of increasing students' interest in the activity, making the learning process interactive and interesting are shown. The article considers the role of gamification in the formation of professional competencies, its impact on the educational process in higher education and its use as pedagogical technologies. Also, the methods of using gamification methods in the educational process aimed at future oligophrenopedagogues, their effectiveness and innovative solutions in teaching are analyzed.

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